Attracting a growing number of visitors in jolly, colored animal costumes each year, furry conventions have gotten increasingly hectic and disorganized. Not a burden a reptilian elevator attendant can't ease! Play as Otis the alligator controlling the elevator as you carry all the different kinds of fursuiters at the convention hotel to their destination floor!

Features:
- 5 different species of fursuiter, including Angel Dragons and Sergals, each providing their own bonus!
- 9 different colors of hotel floor, designed for 9 different colors of fursuiter!
- Speed boosts and lots of score multipliers!
- Upbeat swing music during gameplay!
- 7 languages supported (English, Dutch, German, Polish, Italian, French, Russian); translations courtesy of yours truly! (feedback from native speakers is immensely appreciated!)
- The first furry convention-themed game! (apparently)


Have fun!

StatusReleased
PlatformsHTML5
Rating
Rated 4.6 out of 5 stars
(13 total ratings)
AuthorWingbeat Studios
GenreStrategy
Made withGameMaker
Tags2D, Arcade, elevator, Furry, Pixel Art
Average sessionA few minutes
LanguagesGerman, English, French, Italian, Dutch, Polish, Russian
InputsKeyboard

Comments

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very fun lol

3385!  Simple but fun! the Music really helps! ^^

I see you like Dragonites!

(+1)

Oh my gosh! I was over the moon to hear you made your own game, dude! This is VERY well done! The graphics are very nostalgic and I absolutely love it! Not to mention it's rather addicting!

I hope to see more from you, man! You're extremely talented! Bravo!! <3

Thank you so much! Great to hear you liked it! Of course, there's more to come in the future, much more...

(+1)

This game is fantastic!! I love how intuitive and it is: you can clearly know what you have to do right from the start! It is so well made, because even though the concept is pretty straightforward, it quickly becomes a game of strategy when you have to decide which species get the priority and how to get the highest combo!! Plus the music is energizing and harmonious in equal parts!! Truly sensational!! Wonderful job!! :D

Thanks Tzin! I honestly didn't expect anywhere close to this kind of passionate feedback right off the bat! Glad to know you like it this much! But part of the credit has to go to Luke for giving me several ideas that vastly improved the element of "satisfaction" e.g. the colored floors and fursuiters (my first idea was a speech bubble with a number above their heads telling you their destination floor, and the floors were all a drab yellow color, and the elevator originally moved slow as heck so it wasn't originally as fast-paced!)